MAP01: Mall Santa (Christmas Cheer from the Chill Zone)
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| Christmas Cheer from the Chill Zone maps 01-11 |
|---|
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP01: Mall Santa is the first map of Christmas Cheer from the Chill Zone. It was designed by Pistoolkip and uses a MIDI rendition of "Santa Claus Is Comin' to Town" by Harry Reser as its music track. The par time defined in MAPINFO is 2:29.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the southwest room and get the chainsaw on the north desk. (sector 317)
- Enter the Santa Inc. (the large store with red and blue) and go behind the throne at the east side. Press the switch at the northeast side to lower a present to the west, containing a berserk pack. (sector 1320)
- In the small store north of Santa Inc.'s entrance, press the button behind the counter to lower the rocket launcher. (sector 1705)
- Inside Santa Inc., go to the northwest computer and use it to lower a wall to the west with ammo. (sector 1706)
- In the mall lobby, enter the north store and get the computer area map. (sector 1905)
- On the south balcony of Santa Inc., the south walls have red and blue ornaments hung on the walls. One of the walls has a yellow ornament on the left side. Go to that ornament and use the tiny button to open the south wall, which has candy canes and partial invisibility. (sector 2086)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 0:15.26 | Bredd | 2024-12-17 | xch01p1526.zip | Cross-listed from Pacifist |
| NM speed | |||||
| UV max | 1:52.91 | Bredd | 2022-12-24 | xch01m152.zip | |
| NM 100S | |||||
| UV -fast | 2:46.37 | Andrea Rovenski | 2022-12-16 | xch01f246.zip | |
| UV -respawn | |||||
| UV Tyson | 2:55.80 | Andrea Rovenski | 2022-12-16 | xch01t255.zip | |
| UV pacifist | 0:15.26 | Bredd | 2024-12-17 | xch01p1526.zip | |
| Stroller | 0:37.91 | Bredd | 2025-07-06 | xch01str3791.zip |
The data was last verified in its entirety on July 11, 2025.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing south-east. (thing 339)
- facing north-west. (thing 344)
- facing south-west. (thing 347)
- facing east. (thing 400)
- facing north-east. (thing 401)
- facing north-east. (thing 403)
- facing south-east. (thing 988)
- facing north-west. (thing 989)
Statistics[edit]
Map data[edit]
| Things | 1009 |
| Vertices | 10916* |
| Linedefs | 10473 |
| Sidedefs | 19588 |
| Sectors | 2097 |
* The vertex count without the effect of node building is 8977.
Things[edit]
This level contains the following numbers of things per skill level:
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