This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
MAP01: Mountain Pass is the first map of Lost Civilization. It was designed by Jaakko Impola (Jaska) and uses the music track "Stranger on a Hill" by Bjørn Lynne.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head north from the start and enter the cave at the east side. Go until you reach a teleporter. Take it, then leave the cave to the right and drop off to the north to get a rocket launcher. (sector 43)
- Take the bridge towards the three key bars at the exit, then climb the rocks to the south. Circle around the rock and keep going south, up more rocks, going northwest at one instance and through a thin, gray passage. Climb until you see some water with health bonuses in the middle, then climb more rocks to the south and head southwest. There will be a dropoff point nearby that leads to a shotgun, a stimpack, and a megaarmor (green armor on Ultra-Violence or higher). (sector 152)
- Directly south of the start, an imp is near a waterfall with a berserk pack inside. (sector 291)
- Head directly north of the starting point and drop off the ledge to get a green armor, a shotgun, and shotgun shells. (sector 380)
- Head north from the start and enter the cave at the east side. Go until you reach a teleporter, but ignore the teleporter and head west to the ledge that has a chainsaw and partial invisibility. (sector 382)
- Head south from the bridge leading to the central mountain, then jump west towards the mountain wall. When you land, head around to a cave entrance leading to a shotgun and the yellow key. (sector 475)
- In the cave at the southwest mountain, head east into the blue key room and flip the switch to raise a lift in the cave, then head north of that lift for the switch to lower it. Ride it up, then head south along the water until you reach a campsite with a box of ammo, a chaingun, a stimpack, armor bonuses, health bonuses, and the red key. (sector 529)
- Head north from the start and enter the cave at the east side. Go until you reach a teleporter. Take it, then re-enter the teleporter to find a chaingun and a stimpack. (sector 718)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on June 2, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains only one spawn point, making it unplayable in deathmatch mode:
- facing south-west. (thing 275)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 6614.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
22 |
20 |
19
|
Shotgun guy |
8 |
12 |
13
|
Heavy weapon dude |
0 |
1 |
2
|
Imp |
41 |
49 |
50
|
Lost soul |
0 |
1 |
1
|
Demon |
5 |
6 |
6
|
Revenant |
1 |
1 |
4
|
Cacodemon |
1 |
2 |
2
|
Hell knight |
0 |
1 |
2
|
Arachnotron |
0 |
1 |
3
|
Mancubus |
0 |
1 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
10 |
8 |
8
|
Super shotgun |
1
|
Chaingun |
2
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
4 |
4 |
5
|
Box of bullets |
2
|
4 shotgun shells |
7 |
6 |
6
|
Box of shotgun shells |
4
|
Rocket |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
10 |
10 |
11
|
Medikit |
7 |
7 |
6
|
Armor |
1 |
1 |
2
|
Megaarmor |
1 |
1 |
0
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
7 |
7 |
13
|
Health bonus |
32
|
Supercharge |
1
|
Berserk |
1
|
Computer area map |
1
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
2
|
Yellow keycard |
2
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
42
|
Teleport landing |
11
|
Voodoo doll |
1
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
22 |
20 |
19
|
Shotgun guy |
8 |
12 |
13
|
Heavy weapon dude |
0 |
1 |
2
|
Imp |
41 |
49 |
50
|
Lost soul |
0 |
1 |
1
|
Demon |
5 |
6 |
6
|
Revenant |
1 |
1 |
4
|
Cacodemon |
1 |
2 |
2
|
Hell knight |
0 |
1 |
2
|
Arachnotron |
0 |
1 |
3
|
Mancubus |
0 |
1 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
10 |
8 |
8
|
Super shotgun |
1
|
Chaingun |
2
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
4 |
4 |
5
|
Box of bullets |
2
|
4 shotgun shells |
7 |
6 |
6
|
Box of shotgun shells |
4
|
Rocket |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
10 |
10 |
11
|
Medikit |
7 |
7 |
6
|
Armor |
1 |
1 |
2
|
Megaarmor |
1 |
1 |
0
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
7 |
7 |
13
|
Health bonus |
32
|
Supercharge |
1
|
Berserk |
1
|
Computer area map |
1
|
Partial invisibility |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
1
|
Exploding barrel |
42
|
Teleport landing |
11
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]