MAP01: Outer Base (Bloodspeed)
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| Bloodspeed maps 01-10 |
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(01 - 10) |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP01: Outer Base is the first map of Bloodspeed. It was designed by Shadowman and uses the music track "Doomsday's Comin'" by Jenna Ramsey, from Duke Caribbean: Life's A Beach.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- On the east ledge of the central room, use the terminal to the south to open the east side with armor bonuses. (sector 169)
- Use the south wall in Secret #1 to find a passage of health bonuses. (sector 194)
- In the central room, find a switch on the southeast pole and use it. Quickly leave the room and head east, then through the south window that lowered to head outside to a green armor and a stimpack. (sector 431)
- At the northeast end, enter the inner room to the southwest and flip the switch. Leave and head to the east compartment, opening the north wall to find a passage leading outside to a shotgun and a stimpack. (sector 456)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on December 16, 2021.
Statistics[edit]
Map data[edit]
| Things | 235 |
| Vertices | 3213* |
| Linedefs | 3102 |
| Sidedefs | 5241 |
| Sectors | 472 |
* The vertex count without the effect of node building is 2492.
Things[edit]
This level contains the following numbers of things per skill level:
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