MAP01: Outpost Alpha (Community Chest 64)
From DoomWiki.org
| Community Chest 64 maps 01-10 |
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MAP01: Outpost Alpha is the first map of Community Chest 64. It was designed by hardcore_gamer. This level takes place in a small complex with a courtyard.
Contents
Walkthrough[edit]
Essentials[edit]
You start in a large outside corridor. Pick up the shotgun, and an imp will spawn in front of you. Kill it and go through the door. Kill the monsters in this room, then head down either hallway. Be careful, as there are shotgunners on the balcony to the left as well as in the area to the right. Head down the stairs and turn right, then go through the door to find yourself in a large courtyard.
Pick up the blue keycard, and a Hell knight will spawn behind you. When you return to the door, a group of demons will spawn around you. Make sure you run to the door and immediately open it; that way you will not immediately get cornered by the demons. Kill the demons, then return inside and press the blue bars to remove them. Kill the Hell knight, and press the switch on the wall to exit the level.
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
Miscellaneous demos[edit]
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
Statistics[edit]
Map data[edit]
| Things | 108 |
| Vertices | 1695* |
| Linedefs | 1615 |
| Sidedefs | 2687 |
| Sectors | 434 |
* The vertex count without the effect of node building is 1153.
Things[edit]
This level contains the following numbers of things per skill level:
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