MAP01: Palace of Exile (Eternal Deathmatch Set)

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Eternal Deathmatch Set maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Palace of Exile is the first map of Eternal Deathmatch Set, a deathmatch megawad. It was designed by Chris Couleur and uses the music track "Punisher" by Adam Landefeld.

Analysis[edit]

Spawn pointsUnmarked
Map of Palace of Exile

Map layout[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing south-east. (thing 6)
  2. facing north-east. (thing 7)
  3. facing north-east. (thing 8)
  4. facing south-west. (thing 9)
  5. facing west. (thing 10)
  6. facing north-east. (thing 11)
  7. facing south-west. (thing 12)
  8. facing west. (thing 106)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 110
Vertices 584*
Linedefs 631
Sidedefs 1038
Sectors 144
* The vertex count without the effect of node building is 443.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 4
Super shotgun 3
Chaingun 2
Rocket launcher 1
Plasma gun 1
Ammunition 1-2 3 4-5
Box of bullets 5
Box of shotgun shells 6
Rocket 18
Box of rockets 5
Energy cell 2
Energy cell pack 2
Health & Armor 1-2 3 4-5
Stimpack 6
Medikit 4
Armor 1
Megaarmor 1
Items 1-2 3 4-5
Supercharge 1
Backpack 1
Berserk 1
Partial invisibility 3
Miscellaneous 1-2 3 4-5
Deathmatch start 8
Teleport landing 1

See also[edit]

External links[edit]