MAP01: Penumbra (Beta 64)

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Beta 64 maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24
Bonus maps: 25 26 27 28 29
Secret maps: 30 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Penumbra is the first map of Beta 64. It was designed by Antnee.

Walkthrough[edit]

Map of Penumbra
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Leave the starting room and make your way down the lift that you see. In this room, to your right, press the wall next to the right door that has more holes than the others to obtain a security armor. (sector 28)
  2. See secret #1 (thing 77)
  3. Go into the next room, and to the left, press on the pipes to reveal a hidden corridor. Follow it until you come across a backpack. (sector 80)
  4. See secret #3 (sector 79)
  5. See secret #3 (sector 78)
  6. See secret #3 (thing 36)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 128
Vertices 1483*
Linedefs 1187
Sidedefs 1822
Sectors 241
* The vertex count without the effect of node building is 925.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]