MAP01: Power Station (Crimson Canyon)

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Crimson Canyon maps
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

MAP01: Power Station is the first map of Crimson Canyon. It was designed by Jeffrey Graham and uses the music track " ". The par time is .

Walkthrough[edit]

Map of MAP01
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you fall down in the blue key trap, use a switch from where the demons come. Enter a nearby room and grab the backpack.
  2. Just after the blue door, go up on your left. You will hear a door opening far away. Open the first door, turn left again, open the wall, kill the imp and run. The rocket launcher lies down here (you can see the room from the start place (screenshot #1)).
  3. Go back, use the switch that lowers a wall for the supercharge.
  4. In the computer room, lower a panel on your left, use the switch and step on the lift. Plenty of things wait you there.
  5. You can open the closed door up in the nukage room. The switch is in the room before the yellow door. Get the mega armor.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Statistics[edit]

Map data[edit]

Things 282
Vertices 2286*
Linedefs 2361
Sidedefs 3481
Sectors 411
* The vertex count without the effect of node building is 1937.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]