MAP01: Project Alpha (100LineT)

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100LineT maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

MAP01: Project Alpha is the first map of 100LineT. It was designed by Adam Windsor (Capellan).

Walkthrough[edit]

Map of Project Alpha
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

You begin in the western room. Enter the room in front of you to find zombies guarding a chainsaw and shotgun, then go to the north-east room to find imps guarding a chaingun. Go south to the next room and look left to see a Hell knight next to a switch, then flip the switch to lower the south wall and reveal imps (plus an arch-vile on Hurt Me Plenty skill level or higher) along with a rocket launcher and another switch. After flipping the second switch, go back to where you found the chainsaw and get on the lift that has opened next to it to go down to a room with imps, demons and one or two revenants. Activate another lift at the north-west end and dispose of another knight/revenant, then head north into the next room to find a knight guarding the exit switch.

Other points of interest[edit]

After riding the first lift down, go east to find a chamber with a super shotgun.

Secrets[edit]

  1. Enter the north-east room and press on the wall in the south-west corner. This will lower the wall, allowing you to get an armor and two stimpacks. (sector 9)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:18.94 RockyGaming4725 2022-02-19 1t01p1894.zip Cross-listed from Pacifist
NM speed
UV max 1:17.11 Revved 2015-11-02 1t01-117.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:18.94 RockyGaming4725 2022-02-19 1t01p1894.zip

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 4)
  2. facing east. (thing 177)
  3. facing south. (thing 178)
  4. facing north. (thing 179)

Statistics[edit]

Map data[edit]

Things 193
Vertices 88*
Linedefs 100
Sidedefs 146
Sectors 21
* The vertex count without the effect of node building is 80.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]