MAP01: Sandcastle (Bloodlands)

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Bloodlands maps 01-11

(01 - 11)
12 13 14 15 31 32 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Sandcastle is the first map of Bloodlands, a deathmatch megawad. It was designed by Brian Kidby (The Kid).

Analysis[edit]

Spawn pointsUnmarked
Map of Sandcastle

Map layout[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing north-east. (thing 8)
  2. facing north-west. (thing 9)
  3. facing north. (thing 10)
  4. facing north-east. (thing 11)
  5. facing north-west. (thing 12)
  6. facing east. (thing 13)
  7. facing west. (thing 14)
  8. facing south-east. (thing 15)
  9. facing south-west. (thing 16)
  10. facing south. (thing 17)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 143
Vertices 424*
Linedefs 526
Sidedefs 522
Sectors 112
* The vertex count without the effect of node building is 401.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 10 6 6
Super shotgun 3 7 6
Chaingun 5 4 2
Rocket launcher 1 2 3
Plasma gun 0 1 2
BFG9000 0 0 1
Ammunition 1-2 3 4-5
Clip 0 8 0
Box of bullets 0 6 0
4 shotgun shells 0 8 0
Box of shotgun shells 0 6 0
Rocket 0 5 0
Health & Armor 1-2 3 4-5
Stimpack 0 4 0
Medikit 0 6 0
Armor 0 1 0
Items 1-2 3 4-5
Armor bonus 0 16 0
Health bonus 0 16 0
Miscellaneous 1-2 3 4-5
Deathmatch start 10
Teleport landing 2

See also[edit]

External links[edit]