MAP01: Sandcastle (Bloodlands)
From DoomWiki.org
| Bloodlands maps 01-11 |
|---|
|
(01 - 11) |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP01: Sandcastle is the first map of Bloodlands, a deathmatch megawad. It was designed by Brian Kidby (The Kid).
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing north-east. (thing 8)
- facing north-west. (thing 9)
- facing north. (thing 10)
- facing north-east. (thing 11)
- facing north-west. (thing 12)
- facing east. (thing 13)
- facing west. (thing 14)
- facing south-east. (thing 15)
- facing south-west. (thing 16)
- facing south. (thing 17)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 143 |
| Vertices | 424* |
| Linedefs | 526 |
| Sidedefs | 522 |
| Sectors | 112 |
* The vertex count without the effect of node building is 401.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Shotgun | 10 | 6 | 6 |
| Super shotgun | 3 | 7 | 6 |
| Chaingun | 5 | 4 | 2 |
| Rocket launcher | 1 | 2 | 3 |
| Plasma gun | 0 | 1 | 2 |
| BFG9000 | 0 | 0 | 1 |
| Ammunition | 1-2 | 3 | 4-5 |
| Clip | 0 | 8 | 0 |
| Box of bullets | 0 | 6 | 0 |
| 4 shotgun shells | 0 | 8 | 0 |
| Box of shotgun shells | 0 | 6 | 0 |
| Rocket | 0 | 5 | 0 |
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 0 | 4 | 0 |
| Medikit | 0 | 6 | 0 |
| Armor | 0 | 1 | 0 |
| Items | 1-2 | 3 | 4-5 |
| Armor bonus | 0 | 16 | 0 |
| Health bonus | 0 | 16 | 0 |
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 10 | ||
| Teleport landing | 2 | ||
