MAP01: Sector Limits (Virus)

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Virus maps
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Sector Limits is the first map of Virus. It was designed by James Cresswell (Phobus) and uses the music track "". The par time defined in MAPINFO is 15 seconds.

Walkthrough[edit]

Map of Sector Limits
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the room at the south end, go to the southwesternmost column and enter through the orange side to get ammo. (thing 22 via "secret trigger" thing 23)
  2. At the northwesternmost area, fly up at the west corner to pick up a Powershot. (thing 26 via "secret trigger" thing 27)
  3. At the northeast, dive down at the center pool and all the way down to get a Shield +50. (thing 45 via "secret trigger" thing 46)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 4, 2022.

Statistics[edit]

Map data[edit]

Things 68
Vertices 1356*
Linedefs 1581
Sidedefs 2484
Sectors 224
* The vertex count without the effect of node building is 1356.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]