MAP01: Semper Noir (Morior Invictus)

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Morior Invictus maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33
Extra maps: 07 17 20 27

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Semper Noir (means "Forever Noir" in Latin) is the first map of Morior Invictus. It was designed by forgettable pyromaniac and uses the music track "Battle" by Paul Corfiatis.

Walkthrough[edit]

Map of Semper Noir
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the central room, climb the steps and look north. Shoot the evil eye to open a teleporter below. Enter it to get a green armor and one to three stimpacks depending on your skill level. (sector 29)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 21, 2023.

Deathmatch[edit]

Map of MAP01's deathmatch arena

This level includes its own, separate deathmatch arena.

Player spawns[edit]

This arena contains eight spawn points:

  1. facing south. (thing 75)
  2. facing south-east. (thing 76)
  3. facing east. (thing 77)
  4. facing north-east. (thing 78)
  5. facing north. (thing 79)
  6. facing north-west. (thing 80)
  7. facing west. (thing 81)
  8. facing south-west. (thing 82)

Things[edit]

The following things (per skill level) are placed in the arena:

Weapons 1-2 3 4-5
Super shotgun 8
Rocket launcher 1
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Box of shotgun shells 4
Health & Armor 1-2 3 4-5
Armor 2
Items 1-2 3 4-5
Backpack 8
Berserk 1
Miscellaneous 1-2 3 4-5
Deathmatch start 8

Statistics[edit]

Map data[edit]

Things 253
Vertices 1060*
Linedefs 811
Sidedefs 1319
Sectors 138
* The vertex count without the effect of node building is 695.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]