MAP01: Skullgate Central (Skulltiverse)


Skulltiverse maps
Occipital Onslaught
Everything is Ruined

12 13 14 15 16 17 18 19 20

A Flesh Start

21 22 23 24 25 26 27 28 29 30

Secret maps

31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Skullgate Central is the first map of Skulltiverse. It was designed by Peter Blacha (Shawny) and uses the music track "".


Map of Skullgate Central
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the east wing computer room right after powering up the base (lights are switched on and map is opened up), use the monitor with the red figure on the right. A small room with a spectre and three ammo clips will open behind you. (sector 1100) This room counts as secret but the real prize is a berserk spawned outside.
  2. After powering the base a small cavern is also opened south of the "green armor room" containing a box of ammo. (sector 729)
  3. In the room with yellow bars and colored seats in the northwest part of the map use a green button inside the bookcase near the opened doors. This will open the "elevator" nearby with two enemies and a chainsaw. (sector 383)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 23, 2021.


Map data[edit]

Things 218
Vertices 5069*
Linedefs 4992
Sidedefs 8435
Sectors 1110
* The vertex count without the effect of node building is 4048.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]