MAP01: Skullgate Central (Skulltiverse)
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| Skulltiverse maps |
|---|
Occipital Onslaught
|
| Everything is Ruined |
| A Flesh Start |
| Secret maps |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP01: Skullgate Central is the first map of Skulltiverse. It was designed by Peter Blacha (Shawny) and uses the music track "Spacepub" by Stuart Rynn (stewboy).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the east wing computer room right after powering up the base (lights are switched on and map is opened up), use the monitor with the red figure on the right. A small room with a spectre and three ammo clips will open behind you. (sector 1100) This room counts as secret but the real prize is a berserk spawned outside.
- After powering the base a small cavern is also opened south of the "green armor room" containing a box of ammo. (sector 729)
- In the room with yellow bars and colored seats in the northwest part of the map use a green button inside the bookcase near the opened doors. This will open the "elevator" nearby with two enemies and a chainsaw. (sector 383)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | 2:08.46 | sapphics | 2022-05-28 | sv01m-208.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The data was last verified in its entirety on October 24, 2022.
Statistics[edit]
Map data[edit]
| Things | 218 |
| Vertices | 5069* |
| Linedefs | 4992 |
| Sidedefs | 8435 |
| Sectors | 1110 |
* The vertex count without the effect of node building is 4048.
Things[edit]
This level contains the following numbers of things per skill level:
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