MAP01: Slume (Bloody Steel)

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Bloody Steel maps

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Slume is the first map of Bloody Steel. It was designed by BigMemka and uses the music track "Roadgame" by Kavinsky. The par time defined in MAPINFO is 30 seconds.

Walkthrough[edit]

Map of Slume
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head north from the start until you reach a trash pile with poison canisters to the east. Use the trash pile to get on higher ground to the east, then head back south and around to get shotgun shells and health bonuses. (sector 10)
  2. Keep going until you see a small rock with a fence attached to it. Get on the rock and use it to get to the northeast, where you can then go northeast to get armor bonuses. (sector 23)
  3. Head behind the northern building and at the northwest side behind a rock you can find shotgun shells and a box of ammo. (sector 507)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Statistics[edit]

Map data[edit]

Things 283
Vertices 6802*
Linedefs 5280
Sidedefs 9890
Sectors 755
* The vertex count without the effect of node building is 4847.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]