MAP01: Sombre Venue (Tangerine Nightmare)

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Tangerine Nightmare maps
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Sombre Venue is the first map of Tangerine Nightmare. It was designed by Maxime Bisiaux (Datacore) and Franck Livolant (franckFRAG), and uses the music track "Treasures in the Dark," originally composed by Mark Klem for STRAIN.

Walkthrough[edit]

Map of Sombre Venue
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the yellow door and enter the next area, but turn around. You will notice a window open. Ride the nearby lift up and get the blur artifact to the north. (sector 475)
  2. After pressing the first switch, go up the pillars to the higher ground, then go directly south to the two armor bonuses and the shotgun shells. Look towards the corpse to the west and climb the rock, then go towards the green pillar in the distance. Keep going left, maneuvering down to where the tree is until you reach a valley with health and armor bonuses. If you go towards the marine at the north end, the rock lowers, allowing you to reach the tower ahead containing a green armor and more armor bonues. (sector 497)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing south-east. (thing 140)
  2. facing south-west. (thing 215)
  3. facing south-east. (thing 216)
  4. facing south-east. (thing 217)
  5. facing north-west. (thing 218)
  6. facing north. (thing 219)

Statistics[edit]

Map data[edit]

Things 287
Vertices 3528*
Linedefs 3449
Sidedefs 6083
Sectors 536
* The vertex count without the effect of node building is 2880.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]