MAP01: Strike Base (Project Slipgate)


Project Slipgate maps
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Strike Base is the first map of Project Slipgate. It was designed by Bryant Robinson (Gunrock) and Kevin Robinson (The Solution).


Map of Strike Base
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Shoot the middle panel east of the starting point to find a green armor. (sector 29)
  2. In the outdoor field in the center of the map, you will be prompted to shoot a target to find secrets. The target is on the north wall, and shooting it reveals a teleporter to a super shotgun and a box of shotgun shells. (sector 85)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 24, 2023.


Map data[edit]

Things 155
Vertices 2286*
Linedefs 2163
Sidedefs 3657
Sectors 411
* The vertex count without the effect of node building is 1864.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]