MAP01: Sunrise (Zodiac)


Zodiac maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP01: Sunrise is the first map of Zodiac. It was designed by J.M. Aldunate (TOTH) and uses the music track "".


Map of Sunrise
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the start, jump south through the window and head around to get a blur artifact. (sector 132)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:34.60 Maribo 2022-05-05
NM speed
UV max 1:58.97 Elmle 2018-12-02
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:37.89 Maribo 2022-05-05
NoMo 0:29.86 Maribo 2022-05-05
NoMo 100S 0:40.83 Dylan Gill (TheV1perK1ller) 2017-08-07

The data was last verified in its entirety on August 13, 2022.


Player spawns[edit]

This level contains five spawn points:

  1. facing south. (thing 271)
  2. facing south. (thing 272)
  3. facing north. (thing 273)
  4. facing south. (thing 274)
  5. facing west. (thing 275)


Map data[edit]

Things 368
Vertices 1491*
Linedefs 1632
Sidedefs 2633
Sectors 235
* The vertex count without the effect of node building is 1311.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]