MAP01: Surface (Caverns of Darkness)


Caverns of Darkness maps 01-10

(01 - 10)
Secret maps: 11 12

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

MAP01: Surface is the first map of Caverns of Darkness. It was designed by Christopher Lutz and uses the music track "".

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Map of Surface
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the center of the map with the bridge, head across to the southwest and shoot the brown wall to get ammo clips, health bonuses, and a medikit. (sector 140)
  2. At the west courtyard (behind the blue door), head downriver and through the waterfall to get a megaarmor. (sector 214)
  3. At the north end with the bridge and lift above the water, head east of the lift and jump south to the box of shotgun shells. Shoot the west wall to find a berserk pack and a green armor. (sector 336)
  4. Open the red door in the center of the map and flip the switch. Leave and press on the blue wall to find a lift up. Use the switch here, then return to the northeast part of the map, where you can find a backpack where the waterfall was (the one in the same room as the red key). (sector 388)
  5. Head south from the northeast part of the map and head into a corridor. In an area with steps going down, get on the ledge near the steps and drop to the southeast to get a soul sphere. The teleporter here is the secret. (sector 390)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 08:05 vdgg 2010-05-02
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 13, 2021.


Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 1)
  2. facing north. (thing 2)
  3. facing north. (thing 3)
  4. facing north. (thing 7)


Map data[edit]

Things 517
Vertices 5212*
Linedefs 5203
Sidedefs 8037
Sectors 566
* The vertex count without the effect of node building is 4269.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]