MAP01: System Control (TNT: Evilution)
|TNT: Evilution maps 01-11|
MAP01: System Control is the first map of TNT: Evilution. It was designed by Tom Mustaine, and uses a music track shared with MAP09: Stronghold. It is set inside of a very small techbase, and, as the first level, is simple to complete.
Enter the door. Cross the hallway until you arrive at a dead-end with a raised platform. Hit the switch and climb the new stairs towards the walkway. Go to the blue door, which will open another door in the south-east, and head through the newly-opened doorway. Eliminate the imps in front of the switch and flip it. Go back inside, down the stairs towards the entrance room, and grab the blue keycard. Retrace your steps to the blue door, dispatch the imp inside, and flip the switch. You will slowly descend into another room. Flip the western switch to remove the barrier, and hit the northern switch to exit the level.
Other points of interest
The first room contains a berserk pack right near the first door. While not required to finish the map, it makes getting through it easier, as you can easily take down the enemies in your path without using up ammo.
Immediately after the first room, you may climb up the eastern stairs to find armor, as well as an imp.
Also after the first room, you can enter the western door, which leads to another room with a trio of zombiemen, and (on Hurt Me Plenty (HMP) or higher) a pair of imps. You will also find a set of computer pillars with a switch on each one. The switch on the northern pillar opens an alcove containing two imps, a pair of stimpacks, a box of shotgun shells, and (on HMP or higher) a megaarmor. The switch on the southern pillar opens the way to the secret below.
In the final room, there are five armor bonuses sitting in front of a metal wall. Open the wall behind them and you will find a hidden teleporter back to the security armor tower. However, this does not count as a secret.
- In the western room with the two computer pillars, press the button on the southern pillar to open a door leading outside to the east. Head out to find a stimpack, a few imps, and a shotgun. (sector 52)
Areas / screenshots
Imps lay dead before the Doomguy in the map's sole secret, with the shotgun already acquired.
Routes and tricks
The Compet-n records for the map are:
|UV speed||00:26||Drew DeVore (stx-Vile)||2005-10-01||ev01-026.zip|
|NM speed||00:33||Jim Leonard (Xit Vono)||2005-07-29||tn01-033.zip|
|UV max||00:46||Radek Pecka||2005-01-21||ev01-046.zip|
|NM100S||00:38||Jim Leonard (Xit Vono)||2005-07-26||es01-038.zip|
|UV -fast||00:49||Jim Leonard (Xit Vono)||2005-07-25||ef01-049.zip|
|UV -respawn||00:47||Radek Pecka||2001-10-22||er01-047.zip|
|UV Tyson||00:53||Radek Pecka||2002-08-09||et01-053.zip|
|UV pacifist||00:33||Jim Leonard (Xit Vono)||2008-02-18||ep01-033.zip|
The data was last verified in its entirety on July 5, 2020.
This level contains five spawn points:
- facing south. (thing 10)
- facing south. (thing 17)
- facing south-west. (thing 23)
- facing south. (thing 39)
- facing south. (thing 55)
Inspiration and development
System Control was one of the maps Tom Mustaine submitted for inclusion in the Master Levels. While it got rejected by Shawn Green for being "too small", another one of Mustaine's maps got included; Paradox.