MAP01: Teleporter Accident (Atonement)

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Atonement maps
Atonement I: Mars
Atonement II: Earth

07 08 09 10 11

Atonement III: City

12 13 14 15

Atonement IV: War

16 17 18 19 20

Atonement V: Hell

21 22 23 24 25

Atonement VI: Tartarus

26 27 28 29 30

Secret maps

31 32 33

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Teleporter Accident is the first map of Atonement. It was designed by Matthew DeCalzadilla (Moustachio) and uses the music track "Give Me Back My Future" by Dial-up for Murder.

Walkthrough[edit]

Map of Teleporter Accident
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the east side with the bridge over nukage, lower the lift and head east to get shotgun shells. (sector 223)
  2. In the same area, press the south switch and ride up to get a megaarmor. (sector 147)
  3. In Secret #2, use the south wall to lower to the nukage. Press the switch here and head back, then up the south steps to get a rocket launcher and rockets. (sector 153)
  4. On the north ledge of the main area, jump south to get energy cells and a plasma gun. (sector 3)
  5. The courtyard north of the exit has a box of ammo, a rocket, and shotgun shells. (sector 50)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:36.97 scuffed 2022-12-10 ato01m136.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 20, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 213)
  2. facing north-east. (thing 214)
  3. facing south. (thing 215)
  4. facing north. (thing 216)

Statistics[edit]

Map data[edit]

Things 406
Vertices 1550*
Linedefs 1592
Sidedefs 2395
Sectors 298
* The vertex count without the effect of node building is 1318.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]