This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
MAP01: The Collector is the first map of The Mapwich 2: The Mapwichening. It was designed by James Paddock (Jimmy) and DoomTheRobot, the former of whom also composed the level's music track, also named "The Collector."
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the center, go to the blood pool to the southeast and head southwest to a berserk pack. (sector 363)
- At the west end, climb the rocks, going south and around. Jump north to get a berserk pack. (sector 424)
- Head northeast from the center and go through the south bloodfall to get a scrap drum pack and stimpacks. (sector 831)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on January 3, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing east. (thing 627)
- facing south-east. (thing 628)
- facing south. (thing 629)
- facing west. (thing 630)
- facing east. (thing 631)
- facing north-east. (thing 632)
- facing north-west. (thing 633)
- facing north-east. (thing 634)
- facing south-east. (thing 765)
- facing south-west. (thing 766)
Statistics[edit]
Map data[edit]
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Imp |
65 |
65 |
86 |
101 |
101 |
106 |
106 |
106
|
Lost soul |
12 |
12 |
15 |
19 |
19 |
19 |
19 |
19
|
Spectre |
6 |
6 |
10 |
17 |
17 |
17 |
17 |
17
|
Cacodemon |
7 |
7 |
14 |
22 |
22 |
25 |
25 |
25
|
Pain elemental |
0 |
0 |
4 |
11 |
11 |
11 |
11 |
11
|
Hell knight |
3 |
3 |
6 |
7 |
7 |
8 |
8 |
8
|
Mechademon |
9 |
9 |
10 |
13 |
13 |
13 |
13 |
13
|
Draugr |
5 |
5 |
8 |
10 |
10 |
10 |
10 |
10
|
Pyro demon |
3 |
3 |
4 |
4 |
4 |
4 |
4 |
4
|
Fusionite |
0 |
0 |
0 |
2 |
2 |
2 |
2 |
2
|
Mancubus |
3 |
3 |
9 |
12 |
12 |
12 |
12 |
12
|
Cyber baron |
1 |
1 |
3 |
4 |
4 |
4 |
4 |
4
|
Cyberdemon (weak) |
1 |
1 |
1 |
2 |
2 |
2 |
2 |
2
|
Weapons |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Shotgun |
1
|
Super shotgun |
2
|
Rocket launcher |
1
|
Plasma gun |
1
|
Assault rifle |
1
|
Scrap gun |
1
|
Ammunition |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Box of shotgun shells |
16
|
Rocket |
25
|
Box of rockets |
4
|
Energy cell |
6
|
Energy cell pack |
5
|
Bullet clip |
6
|
Bullet box |
18 |
18 |
19 |
19 |
19 |
19 |
19 |
19
|
Shell box |
27
|
Scrap drum |
5
|
Scrap drum pack |
3
|
Health & Armor |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Stimpack |
14
|
Medikit |
22
|
Armor |
3
|
Megaarmor |
1
|
Items |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Armor bonus |
11
|
Health bonus |
11
|
Supercharge |
1
|
Berserk |
2
|
Miscellaneous |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Cooperative start |
8
|
Laser marker |
1
|
|
Deathmatch
|
Monsters |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Imp |
4
|
Hell knight |
0 |
0 |
1 |
0 |
0 |
1 |
1 |
1
|
Pyro demon |
3 |
3 |
4 |
4 |
4 |
4 |
4 |
4
|
Cyber baron |
1 |
1 |
3 |
4 |
4 |
4 |
4 |
4
|
Cyberdemon (weak) |
1 |
1 |
1 |
2 |
2 |
2 |
2 |
2
|
Weapons |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Shotgun |
3
|
Super shotgun |
4
|
Rocket launcher |
2
|
Plasma gun |
3
|
Assault rifle |
4
|
Scrap gun |
3
|
Ammunition |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Box of shotgun shells |
14
|
Rocket |
29
|
Box of rockets |
2
|
Energy cell |
10
|
Energy cell pack |
3
|
Bullet clip |
6
|
Bullet box |
20 |
20 |
21 |
21 |
21 |
21 |
21 |
21
|
Shell box |
34
|
Scrap drum |
9
|
Scrap drum pack |
3
|
Health & Armor |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Stimpack |
14
|
Medikit |
28
|
Armor |
5
|
Megaarmor |
1
|
Items |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Armor bonus |
11
|
Health bonus |
11
|
Supercharge |
1
|
Berserk |
2
|
Miscellaneous |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Deathmatch start |
10
|
Laser marker |
1
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]