MAP01: The Desecrated Ruins (Greenwar II)

From DoomWiki.org

Greenwar II maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP01: The Desecrated Ruins is the first map of Greenwar II, a deathmatch megawad. It was designed by Jason Root (Hellbent) and Craigs, and uses the music track "".

Analysis[edit]

Spawn pointsUnmarked
Map of The Desecrated Ruins

Map layout[edit]

Player spawns[edit]

This level contains twenty-one spawn points:

  1. facing south-east. (thing 4)
  2. facing east. (thing 5)
  3. facing east. (thing 6)
  4. facing east. (thing 7)
  5. facing east. (thing 8)
  6. facing south. (thing 9)
  7. facing north-east. (thing 10)
  8. facing north-east. (thing 11)
  9. facing north-west. (thing 12)
  10. facing north-west. (thing 13)
  11. facing west. (thing 14)
  12. facing north-west. (thing 15)
  13. facing south-west. (thing 16)
  14. facing south. (thing 17)
  15. facing south. (thing 18)
  16. facing north. (thing 19)
  17. facing north-west. (thing 20)
  18. facing east. (thing 21)
  19. facing south. (thing 22)
  20. facing west. (thing 23)
  21. facing north-west. (thing 33)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 111
Vertices 1808*
Linedefs 1725
Sidedefs 2974
Sectors 243
* The vertex count without the effect of node building is 1378.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 21
Super shotgun 7
Chaingun 3
Rocket launcher 2
Plasma gun 1
Ammunition 1-2 3 4-5
Box of bullets 5
Box of shotgun shells 16
Box of rockets 2
Energy cell 3
Energy cell pack 1
Health & Armor 1-2 3 4-5
Stimpack 8
Medikit 1
Armor 1
Items 1-2 3 4-5
Armor bonus 5
Miscellaneous 1-2 3 4-5
Deathmatch start 21

See also[edit]

External links[edit]