This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
MAP01: The Hive is the first map of NDCP2. It was designed by Ronald Lubbelinkhof (Dutch Devil) and uses the music track " ".
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- (sector 227)
- (sector 358)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The Compet-n records for the map are:
Miscellaneous demos[edit]
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
|
Deathmatch[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing east. (thing 242)
- facing south. (thing 243)
- facing east. (thing 244)
- facing west. (thing 245)
- facing south. (thing 281)
- facing north-west. (thing 304)
- facing south-west. (thing 305)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 5664.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
18 |
22 |
22
|
Shotgun guy |
14 |
24 |
24
|
Heavy weapon dude |
0 |
4 |
11
|
Imp |
40 |
58 |
72
|
Demon |
0 |
2 |
3
|
Spectre |
3
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
4
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
10
|
Box of bullets |
1
|
4 shotgun shells |
12
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
12
|
Medikit |
1
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
9
|
Health bonus |
14
|
Backpack |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
8
|
Teleport landing |
13
|
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]