MAP01: The Imp Engine (Literalism)
|Literalism maps 01-11|
MAP01: The Imp Engine is the first map of Literalism. It was designed by Santtu Pesonen (MFG38) and uses the music track "Player Select" from Ninja Warriors. The par time defined in MAPINFO is 30 seconds.
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Statistics
- 5 Technical information
- 6 Inspiration and development
- 7 Trivia
- 8 See also
- 9 Sources
- 10 External links
Other points of interest
- Take the lift up to the ledge in the second room and use the blinking light on the south wall, left of the small corridor. This will lower a lift to the north. While the lift is lowering, run to the north onto the opposite ledge and drop down the shaft. Step onto the platform to the north, turn to face to the west and shoot the switch on the opposite wall. This will raise a platform that will let you access the berserk. (sector 21) The raised platform acts as a lift and can be lowered to access the return teleporter.
- The crates on the south side of the starting room form a small "staircase". Climb the crates and run from the long, gray crate to the south through the fake wall. Behind it is a small alcove with a megaarmor. (sector 54)
Areas / screenshots
Routes and tricks
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on December 22, 2021.