MAP01: The Spaceport (Zone 300)
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Zone 300 maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: The Spaceport is the first map of Zone 300. It was designed by Paul Corfiatis, who also composed its untitled music track.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Get to the ledge to the right of the starting point. Use the switch, then quickly run and drop off to the south, open the door, go through the hall, and turn to the west, picking up the chaingun before it rises. (sector 28)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:24.69 | Kyle McAwesome | 2016-06-07 | z301-024.zip | |
NM speed | |||||
UV max | 0:45.97 | Kyle McAwesome | 2020-08-04 | z301-045.zip | |
NM 100S | 0:34.74 | BFGandorf | 2022-08-15 | z301s034.zip | |
UV -fast | 0:43.63 | Billa | 2022-09-07 | z301f043.zip | |
UV -respawn | 1:22.23 | Jakub Puk (Huncd6814) | 2017-07-18 | z301r122.zip | |
UV Tyson | 1:10.03 | Joca64 | 2015-06-27 | z301t110.zip | |
UV pacifist | 0:26.89 | Tezur0 | 2021-03-01 | z301p026.zip | |
NoMo | 0:20.94 | Aleksey Kamenev (4shockblast) | 2021-11-08 | z301o020.zip | |
NoMo 100S | 0:27.94 | RockyGaming4725 | 2022-07-18 | z301os2794.zip |
The data was last verified in its entirety on September 21, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 81)
- facing north. (thing 82)
- facing south-east. (thing 83)
- facing west. (thing 84)
Statistics[edit]
Map data[edit]
Things | 92 |
Vertices | 262* |
Linedefs | 300 |
Sidedefs | 411 |
Sectors | 66 |
Things[edit]
This level contains the following numbers of things per skill level:
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