MAP01: Triage at Dawn (Hordamex)
From DoomWiki.org
Hordamex maps 01-10 |
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(01 - 10) |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP01: Triage at Dawn is the first map of Hordamex. It was designed by RonnieJamesDiner and uses the music track "Motion Machine" from Eviternity, composed by James Paddock (Jimmy).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on April 28, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains three spawn points:
- facing east. (thing 57)
- facing east. (thing 58)
- facing east. (thing 59)
Statistics[edit]
Map data[edit]
Things | 110 |
Vertices | 5944* |
Linedefs | 5341 |
Sidedefs | 9745 |
Sectors | 942 |
Things[edit]
This level contains the following numbers of things per skill level:
|
Technical information[edit]
Inspiration and development[edit]
Trivia[edit]
- The name "Triage at Dawn" could be a possible reference to the 26th track of the Half-Life 2 soundtrack.