MAP01: UAC Blacksite (Temporal Tantrum)
From DoomWiki.org
Temporal Tantrum maps |
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Ep.1: Rusted Rage
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Ep.2: Cold Choler |
Ep.3: Gothic Gall |
Ep.4: Mesoamerican Menace |
Ep.5: Future Fury |
Ep.6: Egyptian Evil |
Ep.7: Temporal Tantrum |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: UAC Blacksite is the first map of Temporal Tantrum. It was designed by Washing Machine Enthusiasts and uses the music track "Selenitic Age" from Myst for the initial cave area and "Aquila 303" from Need for Speed 3: Hot Pursuit for the rest of the map, using MUSINFO to change the track. The par time defined in UMAPINFO is 1:30.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- When you emerge at the base's entrance, go to the west side of the left block and lower the block to get a computer area map. (sector 257)
- In the central room, take the lift up. Jump to the middle platform, which will open a wall on the west side of the outer ledge. Go back up the lift and head there to get rockets and a rocket launcher. (sector 97)
- Head southeast from Secret #2 and west into another hall. Shoot the eyes you see at the light to open a wall to the east, leading to a berserk pack. (sector 166)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 29, 2023.
Statistics[edit]
Map data[edit]
Things | 172 |
Vertices | 1427* |
Linedefs | 1859 |
Sidedefs | 3141 |
Sectors | 265 |
Things[edit]
This level contains the following numbers of things per skill level:
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