MAP01: Unreal (Grievance)
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| Grievance maps 01-11 |
|---|
|
(01 - 11) |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP01: Unreal is the first map of Grievance, a deathmatch megawad. It was designed by Charles Cox (Mange).
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains five spawn points:
- facing east. (thing 15)
- facing south. (thing 16)
- facing north-east. (thing 26)
- facing north-west. (thing 45)
- facing east. (thing 55)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 64 |
| Vertices | 1050* |
| Linedefs | 1029 |
| Sidedefs | 842 |
| Sectors | 227 |
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Chainsaw | 1 | ||
| Shotgun | 1 | ||
| Super shotgun | 5 | 9 | 5 |
| Chaingun | 1 | 2 | 1 |
| Rocket launcher | 2 | 3 | 3 |
| Plasma gun | 0 | 1 | 1 |
| BFG9000 | 0 | 1 | 1 |
| Ammunition | 1-2 | 3 | 4-5 |
| 4 shotgun shells | 0 | 2 | 0 |
| Box of rockets | 0 | 3 | 0 |
| Health & Armor | 1-2 | 3 | 4-5 |
| Medikit | 0 | 3 | 0 |
| Armor | 0 | 1 | 0 |
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 5 | ||
| Teleport landing | 9 | ||
