MAP01: Uprising (TNT: Revilution)
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TNT: Revilution maps 01-11 |
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(01 - 11) |
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MAP01: Uprising is the first map of TNT: Revilution. It was designed by SFoZ911 and uses the music track "TiN Toker," by Brendan Bradley (Bucket). The par time is 1:00.
Contents
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- West of the nukage pool in the center of the map, there is a square vent grate in the northwest. Lower it to enter the vent with armor bonuses and a rocket. The switch here lowers the pillars containing the green armor and the chainsaw. (sector 251)
- The room to the north of where the chaingun is has some demons inside. In that room, press on the metal wall to the south (it appears with a different color in the automap) to find a switch. Once you flip it, backtrack to the green armor (lowered by the switch in Secret #1) and go northwest through the new opening (sector 3). Follow the trail of rockets to a soul sphere, looking out for the chaingunners (plus an arch-vile on Ultra-Violence or higher when you collect the soul sphere).
- Once you flip the switch behind the metal wall as mentioned in secret #2, head all the way to where the exit is. There is a new opening to the north (sector 182). Drop in it to find a rocket and a teleporter back to the middle of the map, where the nukage pool has now drained and you can access the rocket launcher and the blue keycard. When you do, a small selection of enemies will teleport into the drained pool.
Non-official secrets[edit]
- The blue key room houses a backpack, a medikit and a box of bullets.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:13.03 | elbuengonzo | 2023-09-06 | tntr01p-013.zip | Cross-listed from Pacifist |
NM speed | |||||
UV max | 1:49.37 | Andrea Rovenski | 2022-02-01 | tntr01-149.zip | |
NM 100S | 1:48.43 | megasphere308 | 2024-11-27 | tntr01s148.zip | |
UV -fast | 2:26.54 | Andrea Rovenski | 2022-02-01 | tntr01f226.zip | |
UV -respawn | 1:46.94 | Andrea Rovenski | 2022-02-01 | tntr01r146.zip | |
UV Tyson | 2:19.29 | Andrea Rovenski | 2022-01-30 | tntr01t219.zip | |
UV pacifist | 0:13.03 | elbuengonzo | 2023-09-06 | tntr01p-013.zip | |
NoMo | 0:10.97 | Kraflab | 2017-08-25 | tr01o010.zip | |
Stroller | 0:28.80 | megasphere308 | 2024-11-27 | tntr01str028.zip |
The data was last verified in its entirety on December 20, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing north. (thing 395)
- facing west. (thing 396)
- facing east. (thing 397)
- facing south. (thing 398)
- facing west. (thing 399)
Statistics[edit]
Map data[edit]
Things | 402 |
Vertices | 1444* |
Linedefs | 1707 |
Sidedefs | 2510 |
Sectors | 271 |
Things[edit]
This level contains the following numbers of things per skill level:
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Technical information[edit]
Inspiration and development[edit]
Early in Revilution's development, an additional introduction area was planned to be added to the map, tying it directly to the final map of TNT: Evilution. This area was never added, mostly due to the departure of the original development team.
The map's inspiration came from Quake, more specifically the "idBase" type levels, which refers to the early level of each episode that acted as a "techbase" themed level. It was made in four months, with two more months spent on testing for vanilla limits. It was made using Doom Builder 2.
Trivia[edit]
- The level's name comes from the dictionary definition of the word, which means "an act of resistance or rebellion".