MAP01: Waste Management Facility (Hell in Hell)


Hell in Hell maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP01: Waste Management Facility is the first map of Hell in Hell. It was designed by Nathaniel Carll.


Map of Waste Management Facility
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Climb the steps to the east side, then open the east wall to find boxes of shotgun shells, stimpacks, and a switch. The switch lets you get the rocket launcher at the exit area. (sector 43)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 0:41.66 Aleksey Kamenev (4shockblast) 2014-06-17
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.


Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 51)
  2. facing north. (thing 52)
  3. facing north. (thing 53)
  4. facing east. (thing 54)


Map data[edit]

Things 94
Vertices 187*
Linedefs 204
Sidedefs 302
Sectors 45
* The vertex count without the effect of node building is 164.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]