MAP01: Waste Management Facility (Hell in Hell)

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Hell in Hell maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Waste Management Facility is the first map of Hell in Hell. It was designed by Nathaniel Carll.

Walkthrough[edit]

Map of Waste Management Facility
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Climb the steps to the east side, then open the east wall to find boxes of shotgun shells, stimpacks, and a switch. The switch lets you get the rocket launcher at the exit area. (sector 43)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 0:41.66 Aleksey Kamenev (4shockblast) 2014-06-17 hi01-041.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 51)
  2. facing north. (thing 52)
  3. facing north. (thing 53)
  4. facing east. (thing 54)

Statistics[edit]

Map data[edit]

Things 94
Vertices 187*
Linedefs 204
Sidedefs 302
Sectors 45
* The vertex count without the effect of node building is 164.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]