MAP01: Waste Management Facility (Hell in Hell)
From DoomWiki.org
Hell in Hell maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Waste Management Facility is the first map of Hell in Hell. It was designed by Nathaniel Carll.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Climb the steps to the east side, then open the east wall to find boxes of shotgun shells, stimpacks, and a switch. The switch lets you get the rocket launcher at the exit area. (sector 43)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 0:41.66 | Aleksey Kamenev (4shockblast) | 2014-06-17 | hi01-041.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on January 16, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 51)
- facing north. (thing 52)
- facing north. (thing 53)
- facing east. (thing 54)
Statistics[edit]
Map data[edit]
Things | 94 |
Vertices | 187* |
Linedefs | 204 |
Sidedefs | 302 |
Sectors | 45 |
Things[edit]
This level contains the following numbers of things per skill level:
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