MAP01: Window Hopping (The Alfonzone)
From DoomWiki.org
The Alfonzone maps |
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Episode 01 - Jazzy City
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Episode 02 - Ambient Walks |
Episode 03 - Caustic Jungle |
Episode 04 - Heavy Industry |
Episode 05 - Old Money |
Episode 06 - Mad Gothic |
Episode 07 - Abstract Evil |
Episode 08 - Component Level |
Episode 09 - Funky Space |
Episode 10 - Everything Else |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP01: Window Hopping is the first map of The Alfonzone. It was designed by Pinchy and uses the music track "Wet Lunch," composed by Gus Knezevich (Alfonzo).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Leave the starting building and head to the street. Re-enter the starting building via the main entrance and climb two flights of stairs to pick up a rocket launcher. (thing 245)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
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UV speed | |||||
NM speed | |||||
UV max | 03:05 | tchkb | 2020-05-03 | Alfonzone_v1.04_map01-20_tchkb.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 7, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains only one spawn point, making it unplayable in deathmatch mode:
- facing north-east. (thing 10)
Statistics[edit]
Map data[edit]
Things | 248 |
Vertices | 1624 |
Linedefs | 1930 |
Sidedefs | 3333 |
Sectors | 449 |
Things[edit]
This level contains the following numbers of things per skill level:
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