MAP01: Wolves in the Kitchen (Demonfear)

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Demonfear maps
Escape Into Conflict
Into Darkness

06 07 08 09 10

City of Nightmares

11 12 13 14 15 31 32

The Corruption

16 17 18 19 20

The Realms of Hell

21 22 23 24 25

The Heart

26 27 28 29 30

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

MAP01: Wolves in the Kitchen is the first map of Demonfear. It was designed by Adam Windsor.

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Walkthrough[edit]

Map of Wolves in the Kitchen
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The sector you start in is a secret and is impossible to miss. (sector 0)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains eleven spawn points:

  1. facing north. (thing 58)
  2. facing north. (thing 59)
  3. facing west. (thing 60)
  4. facing south. (thing 61)
  5. facing west. (thing 62)
  6. facing north. (thing 63)
  7. facing west. (thing 64)
  8. facing north. (thing 65)
  9. facing north. (thing 66)
  10. facing south. (thing 67)
  11. facing south. (thing 68)

Statistics[edit]

Map data[edit]

Things 124
Vertices 702*
Linedefs 747
Sidedefs 1020
Sectors 163
* The vertex count without the effect of node building is 597.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]