MAP01: Yesterday's Void (GothicDM)
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| GothicDM maps 01-11 |
|---|
|
(01 - 11) |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP01: Yesterday's Void is the first map of GothicDM, a deathmatch megawad. It was designed by Anthony Czerwonka (Adelusion) and uses the music track "The Red Sky" by Mark Klem.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing north. (thing 4)
- facing east. (thing 9)
- facing south. (thing 13)
- facing north-east. (thing 14)
- facing south-west. (thing 15)
- facing west. (thing 16)
- facing north-east. (thing 17)
- facing north-west. (thing 26)
- facing east. (thing 28)
- facing south. (thing 46)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 51 |
| Vertices | 768* |
| Linedefs | 814 |
| Sidedefs | 1203 |
| Sectors | 136 |
* The vertex count without the effect of node building is 670.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Chainsaw | 1 | ||
| Shotgun | 4 | ||
| Super shotgun | 1 | ||
| Chaingun | 1 | ||
| Rocket launcher | 1 | ||
| Plasma gun | 1 | ||
| BFG9000 | 1 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| Clip | 2 | 2 | 0 |
| 4 shotgun shells | 2 | 2 | 0 |
| Rocket | 4 | 4 | 0 |
| Energy cell | 2 | 2 | 0 |
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 2 | ||
| Medikit | 2 | ||
| Armor | 1 | 1 | 0 |
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 10 | ||
| Teleport landing | 1 | ||
