MAP01: Yesterday's Void (GothicDM)

From DoomWiki.org

GothicDM maps 01-11

(01 - 11)
12 13 14 15 31 32 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP01: Yesterday's Void is the first map of GothicDM, a deathmatch megawad. It was designed by Anthony Czerwonka (Adelusion) and uses the music track "The Red Sky" by Mark Klem.

Analysis[edit]

Spawn pointsUnmarked
Map of Yesterday's Void

Map layout[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing north. (thing 4)
  2. facing east. (thing 9)
  3. facing south. (thing 13)
  4. facing north-east. (thing 14)
  5. facing south-west. (thing 15)
  6. facing west. (thing 16)
  7. facing north-east. (thing 17)
  8. facing north-west. (thing 26)
  9. facing east. (thing 28)
  10. facing south. (thing 46)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 51
Vertices 768*
Linedefs 814
Sidedefs 1203
Sectors 136
* The vertex count without the effect of node building is 670.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 4
Super shotgun 1
Chaingun 1
Rocket launcher 1
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Clip 2 2 0
4 shotgun shells 2 2 0
Rocket 4 4 0
Energy cell 2 2 0
Health & Armor 1-2 3 4-5
Stimpack 2
Medikit 2
Armor 1 1 0
Miscellaneous 1-2 3 4-5
Deathmatch start 10
Teleport landing 1

See also[edit]

External links[edit]