MAP01 (2 Sectors)
|2 Sectors maps 01-10|
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Deathmatch
- 5 Statistics
- 6 Technical information
- 7 Inspiration and development
- 8 Trivia
- 9 See also
- 10 Sources
- 11 External links
Take the shotgun and box of shotgun shells in front of you then kill all the enemies in the courtyard, including a mancubus behind the fence on your right. Go to the north wall to find a blue skull key next to a skull switch, pick it up and kill two demons and a cacodemon that try to ambush you then return to the start point and press the skull switch here. A set of bars will open nearby - kill a revenant and baron of Hell that appear then go through the gap in the fence to enter the mancubus' area.
The bars will close behind you - approach the marble face on the east wall then turn left and head into a narrow passage containing a red skull key. As soon as you take the key, turn left and kill a pain elemental and arachnotron visible through a small gap in the wall then leave the passage; you will be teleported back to the main courtyard. Go back to where you found the blue key and press the skull switch here to re-open the bars, then go back into the mancubus' area and look behind the two lion walls in this area to find a wooden skull switch. Press it to finish the level.
Other points of interest
There are no official secrets on this map.
Areas / screenshots
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks
The records for the map at the Doom Speed Demo Archive are:
|UV speed||0:05.89||2022-05-22||2s01p-005.zip||Cross-listed from Pacifist|
|NM speed||0:06.97||Donatas Tamonis (Donce)||2005-12-21||2s-pack.zip|
|UV -fast||0:34.57||Brian Nesser (Anima Zero)||2005-12-21||2s-pack.zip|
|UV Tyson||1:07.06||Adolf Vojta (Gusta)||2005-12-21||2s-pack.zip|
|NoMo||0:05.23||2022-05-22||2s01o-005.zip||Recorded on -complevel 9 but plays back on -complevel 2|
The data was last verified in its entirety on February 23, 2023.
This level contains five spawn points:
- facing north-east. (thing 12)
- facing south-east. (thing 13)
- facing south-west. (thing 14)
- facing south. (thing 15)
- facing east. (thing 16)