MAP01 (99 Ways to Die)


99 Ways to Die maps
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

MAP01 is the first map of 99 Ways to Die. It was designed by Warren Marshall.


Map of MAP01
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Enter the building and head straight north past the crossroads, until you're forced to turn right. Climb the stairs and go up the lift. On the upper level, take the passage to your right and follow it all the way to the exit switch.

Other points of interest[edit]

Since the exit is directly accessible from the start, most areas in the level are optional:

  • A room with several pools of water located at the northern end of the map. It is accessed by a northern passage from the room with the lift. A megaarmor can be found there.
  • After riding the lift to the upper level, you can find a yellow key directly to the east. It opens a door in the corridor west of the crossroads. Beyond the door is a handful of monsters, but also a rocket launcher with a box of rockets, a supercharge, and a megaarmor.


  1. The sector immediately in front of the starting point (sector 145) is marked as secret. Impossible to miss.
  2. In the room with several pools of water at the north of the map, a candle near the western wall marks the location of a hidden door (sector 117). It leads to a room with some armor bonuses, shotgun shells, and a medikit.


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:15.77 Tobby 2022-10-20 Cross-listed from Pacifist
NM speed
UV max 2:12.37 Jacek Dobrzyniecki (JudgeDeadd) 2018-04-15
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:15.77 Tobby 2022-10-20
NoMo 0:14.74 Tobby 2022-10-19
Stroller 0:28.23 BigBoy91 2020-06-12

The data was last verified in its entirety on October 24, 2022.


Map data[edit]

Things 152
Vertices 1359*
Linedefs 1615
Sidedefs 2281
Sectors 162
* The vertex count without the effect of node building is 1237.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]