MAP01 (Alpha 1 Trilogy)

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Alpha 1 Trilogy maps
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01 is the first map of Alpha 1 Trilogy. It was designed by Rob Schweiner.

Walkthrough[edit]

Map of MAP01
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you get to the red key, lower the west wall at the entrance to its room and follow the path to a stimpack, a medikit, a box of shotgun shells, and an energy cell pack. (sector 59)
  2. In the middle of the map, head southeast from the big entrance, then north and use the west wall to find a backpack and a medikit guarded by a shotgun guy and an imp. (sector 327)
  3. In the yellow key room, use the southwest lift and open the blue door. Head south and east to a room that rises up, pressing the switch inside. Go to the southwest door and follow it to a blinking light tower. Fall in and use the southwest wall to lower it, then take the steps until you can head south. Open the wall at the southwest corner to find two medikits, a chaingunner, and a box of shotgun shells. (sector 379)
  4. Head east from Secret #3 and north, then south and open the door. In this big room, make your way to the southernmost wall and open it to access the southernmost part of the map. (sector 405)
  5. At the red key, open the east wall to get a plasma gun. (sector 553)
  6. In the yellow key room, use the northwest lift and open the blue door. Get to the north side and to the northwest door, then use the north wall to find a stimpack. (sector 576)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 1, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 397)
  2. facing south. (thing 398)
  3. facing west. (thing 399)
  4. facing west. (thing 565)

Statistics[edit]

Map data[edit]

Things 626
Vertices 3183*
Linedefs 3332
Sidedefs 4833
Sectors 699
* The vertex count without the effect of node building is 2676.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]