MAP01 (Azagthoth)
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| Azagthoth maps |
|---|
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP01 is the first map of Azagthoth. It was designed by Jeffrey Graham (psyren).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Shoot the switch west of the start and the wall behind the starting point opens. Go a bit past it and open a wall to the east with a caution stripe to get a berserk pack. (sector 22)
- In the blue-floored room in the middle of the map, go to the northwest corner and use the gray wall there to get a megasphere. (sector 273)
- Take the steps down to the exit door, but as soon as you do, enter the south compartment which has opened. Open the west wall to get a box of ammo. (sector 311)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on October 14, 2024.
Statistics[edit]
Map data[edit]
| Things | 274 |
| Vertices | 1954* |
| Linedefs | 1750 |
| Sidedefs | 975 |
| Sectors | 320 |
* The vertex count without the effect of node building is 1499.
Things[edit]
This level contains the following numbers of things per skill level:
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