BF THUD! maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01 is the first map of BF_THUD!. It was designed by Christen Klie.


Map of MAP01
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. The large circular pillar in the circular water room north of the start has a secret door in its north side. This leads to an imp (hard skill only), a shotgun guy (not on easy skill), and a super shotgun. Taking the super shotgun teleports you to a room with a soul sphere and a blue door leading to a megasphere. Going back into the teleporter takes you to the blue key (if not already obtained). East of this teleporter is a secret door leading to another teleporter taking you to a plasma rifle, which on collection teleports you again to an area with a lift leading down to the easternmost area. (sector 25)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 49)
  2. facing north-east. (thing 78)
  3. facing north-east. (thing 102)
  4. facing east. (thing 103)


Map data[edit]

Things 111
Vertices 808*
Linedefs 816
Sidedefs 1124
Sectors 124
* The vertex count without the effect of node building is 697.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]