BF THUD! maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01 is the first map of BF_THUD!. It was designed by Christen Klie.


Map of MAP01
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. The large circular pillar in the circular water room north of the start has a secret door in its north side. This leads to an imp (hard skill only), a shotgun guy (not on easy skill), and a super shotgun. Taking the super shotgun teleports you to a room with a soul sphere and a blue door leading to a megasphere. Going back into the teleporter takes you to the blue key (if not already obtained). East of this teleporter is a secret door leading to another teleporter taking you to a plasma rifle, which on collection teleports you again to an area with a lift leading down to the easternmost area. (sector 25)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:32.40 Revved 2012-07-31
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 20, 2021.


Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 49)
  2. facing north-east. (thing 78)
  3. facing north-east. (thing 102)
  4. facing east. (thing 103)


Map data[edit]

Things 111
Vertices 808*
Linedefs 816
Sidedefs 1124
Sectors 124
* The vertex count without the effect of node building is 697.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]