This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
MAP01 is the first map of ESW2. It was designed by David Jander.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- After going through the first door, you will reach a room with three blue bands on the walls. The north-eastern one is a secret door leading to a backpack, a medikit, and an armor. (sector 29)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on February 21, 2022.
Deathmatch[edit]
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 398.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
13 |
17 |
19
|
Shotgun guy |
8 |
11 |
14
|
Imp |
13 |
13 |
14
|
Lost soul |
2 |
4 |
5
|
Demon |
4 |
3 |
7
|
Spectre |
3 |
9 |
12
|
Cacodemon |
0 |
0 |
1
|
Hell knight |
1
|
Mancubus |
0 |
1 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1 |
1 |
0
|
Ammunition |
1-2 |
3 |
4-5
|
4 shotgun shells |
17
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
7
|
Medikit |
3
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
10
|
Health bonus |
19
|
Backpack |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
1
|
Exploding barrel |
11
|
Teleport landing |
2
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]