MAP01 (Equinox)


Equinox maps
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01 is the first map of Equinox. It was designed by B.P.R.D and uses the music track " ".


Map of MAP01
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. A hidden compartment in Secret #2 can be accessed by shooting the picture on the wall. A computer area map is inside. (sector 24)
  2. Take the long set of steps to the left of the starting point. Look towards the boat and notice footsteps towards a wall. Press on it to reveal a hidden cave containing an armor and a shotgun. (sector 31)
  3. In Secret #5, press on the rightmost switch to reveal a passage to your left, leading to some supplies and a soul sphere. (sector 99)
  4. When you enter the main building, take the first door you see on the left side. Inside this room of corpses, go to the northwest corner and press on the wall with two bloody hands to reveal a passage. Follow this passage to a lift and ride it up, where you will find the secret with a medikit and a box of ammo. (sector 163)
  5. The connecting passage in Secret #4 leads to another lift. Ride this one up to a ledge with health bonuses and two switches. (sector 195)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 14)
  2. facing south-east. (thing 15)
  3. facing east. (thing 16)
  4. facing south-east. (thing 25)


Map data[edit]

Things 314
Vertices 2158*
Linedefs 1937
Sidedefs 3099
Sectors 233
* The vertex count without the effect of node building is 1655.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]