MAP01 (For Whom the Bell Tolls)
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For Whom the Bell Tolls maps |
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This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01 is the first map of For Whom the Bell Tolls. It was designed by Didy.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
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UV speed | |||||
NM speed | |||||
UV max | 6:47.23 | Memfis | 2011-05-26 | belltoll01-647.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 1, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains only two spawn points, making it unplayable in deathmatch mode:
- facing north-east. (thing 0)
- facing south. (thing 68)
Statistics[edit]
Map data[edit]
Things | 376 |
Vertices | 16361* |
Linedefs | 15447 |
Sidedefs | 25591 |
Sectors | 2804 |
Things[edit]
This level contains the following numbers of things per skill level:
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