MAP01 (Raven Series)
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| Raven series maps |
|---|
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP01 is the first map in the Raven Series. It was designed by Tim Willits. This map was originally released as EMPIRE3.WAD for Doom.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Take the lift east of the start, then head up the southern staircase, then down another staircase. Part-way along is a secret door on the east wall leading to a heavy weapon dude, a rocket launcher, a box of rockets, and an armor. On multiplayer there is also another box of rockets and a soul sphere. The teleporter here leads to the central area with a box of rockets, an energy cell pack, and a megaarmor. (sector 120)
- After getting the yellow key, take the lift east of the start, then go through the door ahead and up the twisty staircase. There is a secret door requiring the yellow key to the north (by the energy cell pack) leading to a passage with 2-6 heavy weapon dudes, two energy cell packs, and a door leading to the exit room. (sector 139)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 0:33.29 | Napsalm | 2024-07-07 | raven01p3329.zip | Cross-listed from Pacifist |
| NM speed | 0:38.23 | Claudio Barba | 2000-10-09 | r1nm-038.zip | |
| UV max | 1:19.20 | Andrea Rovenski | 2023-06-14 | raven01-119.zip | |
| NM 100S | |||||
| UV -fast | 1:38.54 | Andrey Boldt (Hitherto) | 2021-09-06 | ra01f138.zip | |
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist | 0:33.29 | Napsalm | 2024-07-07 | raven01p3329.zip |
The data was last verified in its entirety on July 20, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing west. (thing 5)
- facing north-east. (thing 6)
- facing south. (thing 7)
- facing east. (thing 8)
Statistics[edit]
Map data[edit]
| Things | 194 |
| Vertices | 517* |
| Linedefs | 588 |
| Sidedefs | 865 |
| Sectors | 143 |
* The vertex count without the effect of node building is 432.
Things[edit]
This level contains the following numbers of things per skill level:
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