MAP01 (Skyewood)

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Skyewood maps
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01 is the first map of Skyewood. It was designed by Steve Rescoe and uses the music track "Master" by Mark Klem, from Memento Mori.

Walkthrough[edit]

Map of MAP01
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the bedroom of the starting building, open the south wall for a shotgun and shotgun shells. (sector 52)
  2. After raising the bridge at the north end, cross to the east and open the northeast wall to find a rocket launcher and a box of rockets. (sector 208)
  3. At the bridge leading to the exit, jump to the south and go behind the bloodfall to get a box of rockets and a medikit. (sector 209)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed 1:43.37 vdgg 2020-08-11 sky1n143.zip
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 1, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 110)
  2. facing south. (thing 113)
  3. facing south-west. (thing 114)
  4. facing north-east. (thing 116)
  5. facing west. (thing 118)

Statistics[edit]

Map data[edit]

Things 232
Vertices 1077*
Linedefs 934
Sidedefs 1449
Sectors 217
* The vertex count without the effect of node building is 727.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]