MAP01 (Xmas Doom)
From DoomWiki.org
Xmas Doom maps |
---|
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
![]() | This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP01 is the first map of Xmas Doom. It was designed by Simply Silly Software and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the start, go through the door, up the lift, through another door, then take the first door on your right to reach a room with two demons and a light amplification visor. On the back wall is a secret door leading to a passage. (sector 111)
- #1 leads to a shorter passage containing a zombieman. The south end of this passage leads back to normal territory (the secret can also be accessed from here), and the west end leads to a ledge overlooking the main northern area (the secret can also be accessed from this side). (sector 89)
- There is an empty passage linking the ledges north-west and north-east of the main northern area (both of which can be accessed by lifts). This passage can be accessed from either side. (sector 115)
- The ledge with the mancubus has a secret door on its west side leading to a passage down to near the bottom of the stairs leading to the exit. This passage, which can be accessed from either side, counts as two secrets. (sector 104)
- See #4. (sector 105)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:28.31 | Graham Burgess (Grazza) | 2018-05-10 | xdm1p028.zip | Cross-listed from Pacifist |
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | 0:28.31 | Graham Burgess (Grazza) | 2018-05-10 | xdm1p028.zip |
The data was last verified in its entirety on December 1, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing north. (thing 4)
- facing north. (thing 5)
- facing north. (thing 6)
- facing north. (thing 7)
- facing north. (thing 8)
Statistics[edit]
Map data[edit]
Things | 92 |
Vertices | 447* |
Linedefs | 510 |
Sidedefs | 714 |
Sectors | 119 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|