This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
MAP02: 502 Bad Gateway is the second map of Lilith. It was designed by anotak and uses a heavily slowed down voice clip of the Icon of Sin as a music track. The par time defined in MAPINFO is 30 seconds.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Drop into the nukage and head west towards the cage with the zombieman. Go through it to get a stimpack and a chaingun (box of ammo on Ultra-Violence or higher). (sector 73)
- At the start, go towards the barrel on the left side and press on the wall next to it for a radiation suit. (sector 140)
- From Secret #1, keep going west and you will end up at the southeast end. When this happens, head east through a wall to find a megaarmor and two barrels. (sector 148)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on September 30, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains only three spawn points, making it unplayable in deathmatch mode:
- facing north. (thing 64)
- facing south. (thing 65)
- facing south-east. (thing 66)
Statistics[edit]
Map data[edit]
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Zombieman |
2 |
2 |
2 |
1 |
1 |
4 |
4 |
4
|
Shotgun guy |
0 |
0 |
0 |
1 |
1 |
5 |
5 |
5
|
Imp |
6 |
8 |
9 |
9 |
9 |
3 |
3 |
3
|
Cacodemon |
0 |
0 |
0 |
0 |
0 |
3 |
3 |
3
|
Hell knight |
0 |
0 |
0 |
0 |
0 |
6 |
6 |
6
|
Mancubus |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1
|
Weapons |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Shotgun |
1
|
Chaingun |
1 |
1 |
0 |
0 |
0 |
1 |
1 |
1
|
Ammunition |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Clip |
2
|
Box of bullets |
0 |
0 |
1 |
0 |
0 |
1 |
1 |
1
|
4 shotgun shells |
6 |
6 |
6 |
6 |
6 |
10 |
10 |
10
|
Health & Armor |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Stimpack |
2
|
Medikit |
3 |
3 |
3 |
2 |
2 |
3 |
3 |
3
|
Armor |
1
|
Megaarmor |
1
|
Items |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Armor bonus |
7
|
Health bonus |
16
|
Invulnerability |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0
|
Radiation shielding suit |
1
|
Miscellaneous |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Cooperative start |
8
|
Exploding barrel |
10
|
Teleport landing |
3 |
3 |
3 |
3 |
3 |
6 |
6 |
6
|
|
Deathmatch
|
Monsters |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Zombieman |
2 |
2 |
2 |
1 |
1 |
4 |
4 |
4
|
Shotgun guy |
0 |
0 |
0 |
1 |
1 |
5 |
5 |
5
|
Imp |
6 |
8 |
9 |
9 |
9 |
3 |
3 |
3
|
Cacodemon |
0 |
0 |
0 |
0 |
0 |
3 |
3 |
3
|
Hell knight |
0 |
0 |
0 |
0 |
0 |
6 |
6 |
6
|
Mancubus |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1
|
Weapons |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Shotgun |
1
|
Chaingun |
1 |
1 |
0 |
0 |
0 |
1 |
1 |
1
|
Ammunition |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Clip |
2
|
Box of bullets |
0 |
0 |
1 |
0 |
0 |
1 |
1 |
1
|
4 shotgun shells |
6 |
6 |
6 |
6 |
6 |
10 |
10 |
10
|
Health & Armor |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Stimpack |
2
|
Medikit |
3 |
3 |
3 |
2 |
2 |
3 |
3 |
3
|
Armor |
1
|
Megaarmor |
1
|
Items |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Armor bonus |
7
|
Health bonus |
16
|
Invulnerability |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0
|
Radiation shielding suit |
1
|
Miscellaneous |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Deathmatch start |
3
|
Exploding barrel |
10
|
Teleport landing |
3 |
3 |
3 |
3 |
3 |
6 |
6 |
6
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]