MAP02: Abandoned Station (Insertion)


Insertion maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Abandoned Station is the second map of Insertion. It was designed by David Shaw (Tolwyn) and uses the music track "Inner Turmoil" by David Shaw.


Map of Abandoned Station
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Open the wall at the east end of the yellow key hall to get two medikits. (sector 118)
  2. At the eastern end of the map, enter the north building and take the lift up. Face southeast and jump between the two columns to the terminal below. Land inside to pick up a soul sphere. (sector 41)
  3. At the eastern end of the map, enter the north building and take the lift up. Use the yellow switch, fall off, and enter the north building again where there will now be a teleporter. This will take you to the southwest room in the map, where a switch will be in the northeast corner. Use it, then go to the room just after the starting room. One of the south walls will be open with a computer area map inside. (sector 141)
  4. After getting Secret #3, return to the room to the south and take the portal to the west. Open the door behind you and you will find two switches. Use the switch on the right, then return to the room just after the starting room. The east wall will be open with a teleporter. This area counts as two secrets. (sector 19)
  5. See Secret #4. (sector 156)
  6. Take the teleporter in Secret #4 and press on the west wall to find a stimpack (medikit on Hey, Not Too Rough or lower). (sector 152)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains seven spawn points:

  1. facing east. (thing 251)
  2. facing west. (thing 252)
  3. facing west. (thing 253)
  4. facing north. (thing 254)
  5. facing north-west. (thing 255)
  6. facing north. (thing 256)
  7. facing south. (thing 257)


Map data[edit]

Things 290
Vertices 917*
Linedefs 968
Sidedefs 1390
Sectors 171
* The vertex count without the effect of node building is 811.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]