MAP02: All Along the Bowser Tower (Super MAYhem 17)

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Super MAYhem 17 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26
Secret maps: 31 32

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: All Along the Bowser Tower is the second map of Super MAYhem 17. It was designed by Jason Allison (rf`) and uses the Yoshi's Desert music track from Mario Kart: Super Circuit, sequenced to MIDI.

Walkthrough[edit]

Map of All Along the Bowser Tower
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When the three lifts at the north end of the map have been lowered you can see a small opening to an alcove at the third lift. Run inside to find a spectre guarding a blur artifact. (sector 0)
  2. In the north room with a lavafall and three lifts, there is a south and east path to an opening to the outside that leads to the berserk pack on a ledge. The north path hides a switch. Use the switch to lower the three ledges. Step on the lowered ledges to register a secret. (sector 210)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 335
Vertices 1915*
Linedefs 1988
Sidedefs 3156
Sectors 345
* The vertex count without the effect of node building is 1635.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]