This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
MAP02: Archaeolophobia is the second map of Aeternum. It was designed by Paul DeBruyne (skillsaw) and uses the music track "Underworld II" from Unreal Tournament.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- When you enter the room with the second shotgun, the wall to the right opens. Enter the room there and approach the south wall for a corridor to open. Follow it up to a medikit and a chainsaw. (sector 52)
- Head north up the steps from the first rocket launcher, then head west to a wall with a pentagram. Open this wall to get boxes of rockets, a box of ammo, a box of shotgun shells, and a medikit. (sector 181)
- Grab the red key and head east into the next room. Press on the east wall to lower a plasma gun and energy cells. (sector 228)
- In the yellow key area, head to the west side and take the north lift up. Use the wall with the face straight ahead, which will lower a metal corner to the east, containing a soul sphere. (sector 422)
- When you enter the yellow key area, jump to the marble wall on the west side with a health bonus on it. Open the wall to get a berserk pack. (sector 520)
- At the west end of the big courtyards, open the door near the blue door and press on the west wall. You will find energy cells and a berserk pack. (sector 1054)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on December 1, 2021.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 8670.
This level contains the following numbers of things per skill level:
|
|
| Multiplayer
|
| Monsters |
1-2 |
3 |
4-5
|
| Zombieman |
10 |
5 |
4
|
| Shotgun guy |
42 |
48 |
59
|
| Heavy weapon dude |
63 |
67 |
69
|
| Imp |
322 |
357 |
424
|
| Lost soul |
10 |
12 |
12
|
| Demon |
13
|
| Spectre |
27 |
28 |
30
|
| Revenant |
27 |
44 |
49
|
| Cacodemon |
16 |
21 |
26
|
| Pain elemental |
1 |
2 |
3
|
| Hell knight |
35 |
34 |
29
|
| Baron of Hell |
10 |
14 |
18
|
| Arachnotron |
4 |
6 |
6
|
| Mancubus |
10 |
13 |
13
|
| Arch-vile |
5 |
7 |
9
|
| Spiderdemon |
1
|
| Cyberdemon |
1
|
| Weapons |
1-2 |
3 |
4-5
|
| Chainsaw |
1
|
| Shotgun |
8
|
| Super shotgun |
5
|
| Chaingun |
4
|
| Rocket launcher |
6
|
| Plasma gun |
2
|
| BFG9000 |
1
|
| Ammunition |
1-2 |
3 |
4-5
|
| Clip |
12
|
| Box of bullets |
28 |
28 |
29
|
| 4 shotgun shells |
54 |
50 |
50
|
| Box of shotgun shells |
24
|
| Rocket |
30
|
| Box of rockets |
47
|
| Energy cell |
17
|
| Energy cell pack |
10
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Stimpack |
35 |
37 |
37
|
| Medikit |
50 |
51 |
51
|
| Armor |
8
|
| Items |
1-2 |
3 |
4-5
|
| Armor bonus |
28
|
| Health bonus |
46
|
| Supercharge |
2
|
| Megasphere |
1
|
| Backpack |
1
|
| Berserk |
2
|
| Keys |
1-2 |
3 |
4-5
|
| Blue skull key |
1
|
| Red skull key |
1
|
| Yellow skull key |
1
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Cooperative start |
4
|
| Teleport landing |
71
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]