MAP02: At the Pillars of Hercules (Legacy of Heroes)

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Legacy of Heroes maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: At the Pillars of Hercules is the second map of Legacy of Heroes. It was designed by gaspe and uses the music track "Eternal DOOM," originally composed by Rich Nagel for Eternal Doom.

Walkthrough[edit]

Map of At the Pillars of Hercules
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the main waterway, head for the southwest end and look at the bars. Shoot the one that looks like flesh rather than rusted metal (it will have a more reddish appearance), then go through the gap and drop down. Flip the switch and take the lift up to get two boxes of rockets. (sector 162)
  2. At the cave northeast of where the blue key is, get to the top and use the skull, then head back down the rocks and into the new cave to find ammo clips, shotgun shells, and a soul sphere. (sector 257)
  3. When you drop onto the rocket launcher, press on the north wall to reveal a room with armor bonuses and a computer area map. (sector 312)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 339
Vertices 4879*
Linedefs 4654
Sidedefs 7336
Sectors 513
* The vertex count without the effect of node building is 3950.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]