MAP02: Atterissage (3 heures d'agonie 3)


3 heures d'agonie 3 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Atterissage (English: Landing) is the second map of 3 heures d'agonie 3. It was designed by Alexis Jeanson (Roofi) and uses the music track "Mobility Battle," by Cyber-Rainforce.


Map of Atterissage
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Enter the area with the bridge over the nukage and quickly run to the southeast side, where a lift has lowered. Take the lift up to get health bonuses and two boxes of ammo. (sector 42)
  2. In the north hall with the metal ceiling lights, look to the west wall and find the one that is cracked. Open it to find a megaarmor. (sector 43)
  3. Head north from the start and open the door straight ahead. Go to the terminal at the west side and use the right terminal which looks different from the others to lower a lift. Head to the entrance of this hall and look west to find a blur artifact. (sector 80)
  4. Use the lamp to the east of the start to lower the floor you were on. Take the passage and lower the crate to get a chaingun and ammo clips. You can also lower these crates by stepping on the tiny crate to the north of them. (sector 107)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains five spawn points:

  1. facing north-west. (thing 81)
  2. facing south-west. (thing 97)
  3. facing north. (thing 161)
  4. facing south-east. (thing 162)
  5. facing south-west. (thing 163)


Map data[edit]

Things 165
Vertices 781*
Linedefs 814
Sidedefs 1231
Sectors 188
* The vertex count without the effect of node building is 645.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]