MAP02: Back at the Entry (2048 Unleashed)
From DoomWiki.org
2048 Unleashed maps 01-11 |
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(01 - 11) |
All Hope for Terror
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34
35
36
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MAP02: Back at the Entry is the second map of 2048 Unleashed. It was designed by Chris Harriman (Impboy) and uses an untitled music track made by Paul Corfiatis.
Contents
Walkthrough[edit]
Essentials[edit]
Kill the zombiemen and shotgun guy ahead then head forward until you go round a corner and see two more shotgun guys ahead. Head straight through the next room (taking a shotgun on your right if desired) and turn left at a junction to find a switch guarded by two imps and two demons. Press the switch then go back to the junction and head south through a now-open door to find another switch which will lower the lift next to it. Ride the lift up and kill a waiting demon, then enter the alcove at the south end of the room to collect the blue keycard. Entering the alcove will open four closets behind you containing chaingunners. Backtrack to the room with the shotgun and head north to another junction, then turn right and open a silver door (requiring the blue key) to enter a room with several demons and zombies. Head south from this room and kill any waiting imps and demons in the next corridor, then open the exit door at the south end of the corridor to confront one more imp - the exit switch is on the left as you enter the room.
Other points of interest[edit]
Secrets[edit]
- Use the wall in the south-east corner of the exit room, just south of the exit switch, then use the next switch in the corridor to get up to the platform with the super shotgun. (sector 84)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:23.54 | Andrea Rovenski (Cyberdemon531) | 2015-12-17 | pc202-023.zip | |
NM speed | 1:34.94 | Andrea Rovenski (Cyberdemon531) | 2015-12-17 | pc202n134.zip | |
UV max | 1:11.71 | Andrea Rovenski (Cyberdemon531) | 2015-12-16 | pc202-111.zip | |
NM 100S | |||||
UV -fast | 1:59.23 | Andrea Rovenski (Cyberdemon531) | 2015-12-16 | pc202f159.zip | |
UV -respawn | 1:10.69 | Andrea Rovenski (Cyberdemon531) | 2015-12-17 | pc202r110.zip | |
UV Tyson | 4:19.86 | Andrea Rovenski (Cyberdemon531) | 2015-12-15 | pc202t419.zip | |
UV pacifist | |||||
NoMo | 0:20.74 | Andrea Rovenski (Cyberdemon531) | 2015-12-17 | pc202o020.zip |
The data was last verified in its entirety on June 3, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing south. (thing 93)
- facing north. (thing 94)
- facing north. (thing 95)
- facing north. (thing 96)
Statistics[edit]
Map data[edit]
Things | 102 |
Vertices | 1112* |
Linedefs | 1101 |
Sidedefs | 1553 |
Sectors | 183 |
Things[edit]
This level contains the following numbers of things per skill level:
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