MAP02: Back at the Entry (2048 Unleashed)

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2048 Unleashed maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

All Hope for Terror

33 34 35 36 37 38 39 40
41 42 43 44 45 46 47 48
Secret map: 49

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP02: Back at the Entry is the second map of 2048 Unleashed. It was designed by Chris Harriman (Impboy) and uses the music track " ".

Walkthrough[edit]

Map of Back at the Entry
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Use the wall in the southeast corner of the exit room, just south of the exit switch, then use the next switch in the corridor to get up to the platform with the super shotgun. (sector 84)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed 00:23 Andrea Rovenski (Cyberdemon531) 2015-12-17 pc202-023.zip
NM speed 01:34 Andrea Rovenski (Cyberdemon531) 2015-12-17 pc202n134.zip
UV max 01:11 Andrea Rovenski (Cyberdemon531) 2015-12-16 pc202-111.zip
NM100S
UV -fast 01:59 Andrea Rovenski (Cyberdemon531) 2015-12-17 pc202f159.zip
UV -respawn 01:10 Andrea Rovenski (Cyberdemon531) 2015-12-17 pc202r110.zip
UV Tyson 04:19 Andrea Rovenski (Cyberdemon531) 2015-12-15 pc202t419.zip
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

This information was last verified in its entirety on January 15, 2018.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 93)
  2. facing north. (thing 94)
  3. facing north. (thing 95)
  4. facing north. (thing 96)

Statistics[edit]

Map data[edit]

Things 102
Vertices 1112*
Linedefs 1101
Sidedefs 1553
Sectors 183
* The vertex count without the effect of node building is 889.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]